![]() ![]() This cookie is set by GDPR Cookie Consent plugin. The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Advertisement". Tracks if you've given or rejected consent. These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. Simply make sure the model json link to the correct texture and you are golden. The rest should be very easy for you if you’ve read our basics CustomModelData tutorial. Right click the jar file and click open with Archive UtilityĪll we can see in our new JSON is this: Īs you can see, you can sort and make the folders for you model json files how ever you want.type in ~/Library/Application Support/minecraft.In menu bar, go to “Go” then click “Go to Folder”.Drag this JSON file out and lets add it to our own resource pack.assets\minecraft\models\items\diamond_sword.json.In the jar, navigate to the sword file you wish to use, I will use Diamond Sword.Right click the jar file and open with winrar or similar software (you can download winrar here).Open the folder of the game version you wish to use, for this example I use 1.16.5. ![]()
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